Rendering Technique
Output Quality
Integrator Parameters
These are the stationary-render settings. Max Samples / Frame caps an adaptive GPU-timed batch: easy scenes automatically submit more samples while expensive scenes stay responsive. Camera movement uses a real-time raster preview, then restores your selected path tracer and starts clean accumulation. BSDF-only is intentionally the slow, noisy control; use NEE/MIS or ReSTIR for finished renders.
World & Stage
Scene Confinement
Open-front light box
Translucent sides and rear · metallic ceiling · solid floor
Enabled
The front remains open for the camera.
Active Exhibit Stand
Place 3D Asset
Exhibit Transform & Animation
2K HDR Sky & Environment
Tone Mapping & Exposure
Camera Optics & Physical DoF